Richard Davies wrote: The UK has a good crop of technology pioneers in cloud computing - for example ElasticHosts, FlexiScale, Flexiant, OnApp - and also some strong government initiatives such as G-Cloud.
We will have to see whether this kind of technical leadership converts into swift mass-market adoption or not.
Leading gaming and entertainment retailer Best Buy today announced the
launch of a new publication for gaming enthusiasts. Developed in
partnership with Future US, @Gamer will be available by
subscription and in all Best Buy locations in the United States this
month.
@Gamer will focus on providing both hard-core and casual gamers
with relevant information on the hottest games and gaming hardware.
Additionally, subscribers to @Gamer will receive exclusive
offers, worth hundreds of dollars in savings annually, towards their
future gaming purchases at Best Buy.
Each issue of the multiplatform games magazine will contain at least 100
pages, covering roughly 30 of the best gaming products. Industry
veterans William O’Neal and Andy Eddy lead the editorial team as
Editor-in-Chief and Executive Editor. O’Neal formerly acted as G4TV’s
gadget and technology correspondent on “Attack of the Show,” while Eddy
has been a journalist and consultant in the game industry for more than
two decades. Chuck Osborn, Group Editor-in-Chief of Future Plus, and
Julian Rignall, Future Plus' Editorial Director will oversee @Gamer.
Combined, their experience includes PC Gamer, NVISION
magazines, and the launch of the World of Warcraft Official Magazine.
“By developing @Gamer, with its compelling content and exclusive
offers, we hope to create a trusted go-to resource for gamers,” said
Chris Homeister, senior vice president and general manager for the home
entertainment group at Best Buy. “We’re thrilled to partner with Future
to provide fresh, knowledgeable and expert industry insights for our
customers.”
“We’ve assembled a stellar editorial team – a who’s who in gaming – to
ensure @Gamer is an independent and modern multi-platform magazine that
will engage the most enthusiastic gamers,” said John Gower, Vice
President, Future Plus. “By combining easy-to-digest games coverage with
a cutting-edge design, we aim to make it really easy for readers to find
games they'll love to play.
The annual subscription price for 10 issues of @Gamer is $19.99
while the in-store edition is priced at $5.99 per issue. The first issue
will include nearly $150 worth of exclusive offers for discounts on
games and gaming accessories with subsequent issues including at least
$20 worth of exclusive offers in each issue. Anyone can subscribe or
purchase a single issue of the magazine. However, customers must be
enrolled in Best Buy’s free gaming loyalty program, Reward Zone Gamers
Club, in order to redeem the @Gamer offers.
About Best Buy Co., Inc.
With operations in the United States, Canada, Europe, China, Mexico and
Turkey, Best Buy is a multinational retailer of technology and
entertainment products and services with a commitment to growth and
innovation. The Best Buy family of brands and partnerships collectively
generates more than $49 billion in annual revenue and includes brands
such as Best Buy; Best Buy Mobile; Audiovisions; The Carphone Warehouse;
Future Shop; Geek Squad, Jiangsu Five Star; Magnolia Audio Video;
Napster; Pacific Sales; and The Phone House. Approximately 180,000
employees apply their talents to help bring the benefits of these brands
to life for customers through retail locations, multiple
call centers and Web sites, in-home solutions, product delivery
and activities in our communities. Community partnership is central to
the way we do business at Best Buy. In fiscal 2010, we donated a
combined $25.2 million to improve the vitality of the communities where
our employees and customers live and work.
Future plc is an international special-interest media group that is
listed on the London Stock Exchange (symbol FUTR). Founded in 1985 with
one magazine, today we have operations in the UK, US and Australia
creating over 180 special-interest publications, websites and events for
people who are passionate about their interests. We hold strong
multi-media market positions in games, technology, film, music, cycling,
automotive and crafts. Our biggest-selling magazines include Total Film,
T3, Classic Rock, Digital Camera, Guitar World, Revolver, Official Xbox
Magazine, PlayStation: The Official Magazine, Nintendo Power, Maximum PC
and Mac|Life. Our websites include gamesradar.com, bikeradar.com,
techradar.com, musicradar.com, dailyradar.com and photoradar.com. Future
produces nearly 4 million magazines each month; we attract more than 27
million unique visitors to our websites; and we host 27 annual live
events that attract hundreds of thousands of enthusiasts. In addition,
Future exports, syndicates or licenses its publications to 90 countries
internationally, making us the UK’s number one exporter and licensor of
monthly magazines.