|By Patrick Burke||
|September 14, 2012 01:00 PM EDT||
With a growing amount of software applications using the Software-as-a-Service model, experts claim that software piracy will eventually be eliminated.
Others, however, are claiming that users will just find ways to circumvent everything so that they won't pay for software use.
The Business Software Alliance (BSA) released new survey results revealing 42 percent of the 15,000 PC users-respondents in 33 countries admitted to sharing their login credentials to paid cloud computing services with other people within their organizations, according to an article on CloudTimes.org.
According to BSA President and CEO Robert Holleyman, such an act doesn't constitute piracy, as some cloud computing services do allow simultaneous logins using just one account. Other than that, sharing login credentials can cause terms of service violations or license abuse.
Some members of BSA believe cloud applications will greatly minimize software piracy. Last year, in an interview with Forbes, Adobe Systems CEO Shantanu Narayen said that piracy will be significantly reduced because cloud and Software-as-a-Service applications will continuously require an Internet connection.
Kevin Lalor, Business Intelligence 101 CEO and founder, agrees with Narayen's position regarding software piracy. According to Lalor, SaaS applications are able to track account usage and logins. Thus, software piracy will eventually be eliminated with the cloud's subscription model. Cloud Sherpas Chief Technology Officer David Hoff also believes that with real-time analytics offered by cloud computing applications, it is now possible for the software publisher to gain basic control over their applications.
Cloud Computing Is Unavoidable in the Automotive Industry
Cloud computing is bound to change the auto industry and the driving experience as we know it, according an an article on CloudTweaks.com.
Three main areas of the automobile industry that could experience the greatest impact of cloud computing are: partnerships and integration, the manufacturer-dealer-customer chain and auto infotainment.
Partnerships and integration
Consumer demographics are changing, with more attention being directed at technological integration of scalable systems that are affordable and easily adaptable. This has required mergers and partnerships between technology and automotive companies in order to form a manageable synergy for competitive and quality delivery.
Global challenges have compelled the industry to look for innovative ways to cut costs and deliver vehicles that will match consumer needs. Cloud computing is proving to be essential for this. A good example is the need for outsourcing external solutions that qualify their own infrastructural and personnel resources. These cloud-based outsourced services may include engineering or administrative solutions that are available through cloud computing platforms. Such services will help manufacturers stay afloat on a competitive level while accessing and holding full control privileges of the outsourced infrastructure.
The present navigation and infotainment systems in cars will be significantly improved by cloud computing. These systems cover every area from vehicle tracking, GPS systems, to entertainment and Internet access on the go. The aspect of voice control is a near sure thing in the car of the future, and the only deterrent at present is the fact that such systems need massive processors and software, a challenge that is aptly addressed by the use of cloud computing. All these will deliver remarkable experience for the driver and passengers.