SYS-CON MEDIA Authors: RealWire News Distribution, Cynthia Dunlop, Mark O'Neill, Kevin Benedict

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2013 Report on the Rise of Media Apps in Smart Mobile Devices

DUBLIN, January 20, 2014 /PRNewswire/ --

Research and Markets (http://www.researchandmarkets.com/research/nrcf4g/the_rise_of_media) has announced the addition of the "2013 Report on the Rise of Media Apps in Smart Mobile Devices" report to their offering. 

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Smart phone device shipments will surpass the total number of computing and digital media devices shipped in 2013. However, the challenge posed by smart media devices is not about the devices themselves, but rather the software platforms (i.e., Apple iOS, Google Android, Windows RT and others) upon which they run. They have become the basis for establishing a whole new series of media applications that are fundamentally changing the relationship that consumers have with their media service providers and the digital content they want to access. They afford consumers more control in managing access of their overall relationship with digital media content.

They incorporate many of the computing, Internet, cloud and social media-type application features that help consumers find and access more of the type of digital content they want to see.These two phenomena pose a number of threats to the existing media service delivery business models, but, in particular, they shift some emphasis from broadcasting digital media over delivery assets to streaming digital media through over-the-top distribution assets, deemphasize the use of broadcast and digital media devices technology as a means of controlling consumer access to digital media content and establish a new context for media service providers to create direct relationships with individual consumers.


Key Topics Covered: 

Executive Summary 

Introduction 

The Mobile Side of Media Apps 

App Stores are the Source for Media Apps 

Smart Mobile Platforms Follow the Emergence of Cloud Services 

Overview of Cloud Computing. 

Mobile Platforms and Digital Media Devices as Cloud Clients 

The Digital Media Home Renaissance 

From Two Home Networks to One. 

Digitization of Broadcast and Broadband Services 

From Consumer Electronics to Computing Devices 

WANs Outside the Digital Home 

The Contributions 3G to 4G Wide Area Networks 

Public Wireless LAN. 

The Impact of Gen Yers and Gen Xers 

The M&E Side of Media Apps 

How M&E Controlled the Transition to DTV and HDTV 

Digital Media Content Formats Open a New World for Mobile Devices 

Media's Contribution to Digital Media Software 

What's Happening Now. 

Old Habits Die Hard: Device-Based Media Innovations 

Conclusion


For more information visit http://www.researchandmarkets.com/research/nrcf4g/the_rise_of_media


Media Contact: Laura Wood, +353-1-481-1716, press@researchandmarkets.net


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