SYS-CON MEDIA Authors: Yeshim Deniz, Elizabeth White, Sean Houghton, Glenn Rossman, Ignacio M. Llorente

News Feed Item

NetEase Reports Second Quarter 2014 Unaudited Financial Results

BEIJING, Aug. 13, 2014 /PRNewswire/ -- NetEase, Inc. (NASDAQ: NTES), one of China's leading Internet and online game services providers, today announced its unaudited financial results for the second quarter ended June 30, 2014.

"The advancements we are making across our online and mobile games, advertising services and e-commerce businesses support our dynamic growth," said Mr. William Ding, Chief Executive Officer and Director of NetEase. "Each of our three business segments grew both sequentially and year-over-year in the second quarter with total revenue increasing by 17.2% sequentially and 22.3% year-over-year. Compared with the second quarter of 2013, revenues from our online games business increased by 13.1%, revenues from advertising services increased by 42.9%, and revenues from our e-mail, e-commerce and others segment increased by 201.5%."

"As users exercise their preference for enhanced gaming experiences, our online games business is growing at a healthy pace, supported by both self-developed and licensed games. In the second quarter, our flagship game Fantasy Westward Journey II and its mobile version continued to enjoy strong popularity, and Mini Westward Journey, our first mobile card battle game, delivered a standout performance. Following the launch of the iPad version in April, Blizzard Entertainment's Hearthstone®: Heroes of Warcraft™ ('Hearthstone') continued to thrive during the period, and in July we began to roll out Curse of Naxxramas™, the first single-player adventure for this game. We are also working closely with Blizzard Entertainment to bring their free-to-play, online team brawler Heroes of the Storm and their award-winning action role-playing game Diablo® III to audiences in China."

"The introduction of fresh expansion packs for our popular existing content and the release of new and original online games remain an integral part of our growth strategy. In the second quarter, we launched new expansion packs for our self-developed games Ghost II, Tianxia III, Legend of Fairy and Kung Fu Master. Moreover, we plan to launch expansion packs and updates for Fantasy Westward Journey II, New Westward Journey Online II, New Westward Journey Online III, Tianxia III, Heroes of Tang Dynasty II and Heroes of Three Kingdoms later this year. User feedback from small-group testing for Revelation, our 3-D oriental fantasy MMORPG that is currently under development, has been positive, and second-round testing will be initiated for the game later this month. We are on track to launch Revelation and Crisis 2015, our first-person shooter game, by the end of the year."

"The popularity of our complementary mobile offerings continues to grow. In addition to Mini Westward Journey, in the second quarter we released two new licensed mobile games, Ninja Must Die 2 and KONAMI World Soccer Collections. In July, we launched NetEase Farm, a farm business mobile game developed in-house, and we plan to continue to release more titles in the coming months in order to further diversify our portfolio and enhance revenue contribution opportunities from mobile platforms."

"The early integration of our mobile games such as Ninja Must Die 2 into our social messaging platform, YiChat, was well received in the second quarter. We are focusing on our 'Fresh Social Life' strategy, which incorporates differentiated and innovative social networking functions into YiChat. Some of our recent additions include Crowd Ask, a community-driven Q&A platform, and Rideshare, a social carpooling service. These advanced, integrated functions are attracting new users to our platform and increasing engagement with existing users. We plan to continue to implement additional key services into YiChat, such as an online payment system that we expect to add later this year."

"Our advertising services business grew both sequentially and year-over-year with automobile, Internet services and food and beverage as the top performing sectors. In addition to strong industry demand, our advertising services benefited greatly during the quarter from our monetization efforts for our mobile applications and the 2014 FIFA World Cup. Our Mobile News Application was ranked by Internet research firm iResearch as the No. 1 mobile news application used by consumers in China in terms of time spent. Our other mobile applications, online portal and e-mail services also continue to attract new users and expand our reach within our dedicated community. As of June 30, 2014, we had more than 680 million e-mail users and approximately 200 million mobile phone mailbox users. Additionally, in the second quarter, our e-commerce services achieved remarkable revenue growth."

"In conclusion, we plan to continue to foster our growth both organically and by exploring overseas licensing and expansion opportunities that fuel our traditional online and mobile games and other service offerings," Mr. Ding concluded.

Second Quarter 2014 Financial Results

Revenues

Total revenues for the second quarter of 2014 were RMB2,951.9 million (US$475.8 million), compared to RMB2,519.0 million and RMB2,413.8 million for the preceding quarter and the second quarter of 2013, respectively.

Revenues from online games were RMB2,336.5 million (US$376.6 million) for the second quarter of 2014, compared to RMB2,155.6 million and RMB2,066.5 million for the preceding quarter and the second quarter of 2013, respectively.

Revenues from advertising services were RMB389.1 million (US$62.7 million) for the second quarter of 2014, compared to RMB244.7 million and RMB272.2 million for the preceding quarter and the second quarter of 2013, respectively.

Revenues from e-mail, e-commerce and others were RMB226.3 million (US$36.5 million) for the second quarter of 2014, compared to RMB118.6 million and RMB75.1 million for the preceding quarter and the second quarter of 2013, respectively.

Sales Taxes

Total sales taxes for the second quarter of 2014 were RMB184.4 million (US$29.7 million), compared to RMB153.5 million and RMB149.3 million for the preceding quarter and the second quarter of 2013, respectively. The year-over-year and quarter-over-quarter increases in sales tax were mainly due to the increase in NetEase's total revenues.

Gross Profit

Gross profit for the second quarter of 2014 was RMB1,999.7 million (US$322.3 million), compared to RMB1,707.7 million and RMB1,697.6 million for the preceding quarter and the second quarter of 2013, respectively.

The year-over-year and quarter-over-quarter increase in online games gross profit was primarily driven by increased revenues from certain self-developed games, such as the PC and the mobile version of Fantasy Westward Journey II, NetEase's first mobile card battle game, Mini Westward Journey, as well as Blizzard Entertainment's Hearthstone and its iPad version.

The year-over-year increase in advertising services gross profit was primarily the result of strong demand from the automobile, Internet services and food and beverage sectors and NetEase's monetization efforts for its mobile applications, as well as NetEase's partnership with the national football teams of Brazil and Spain to broadcast the 2014 FIFA World Cup on NetEase's portal and Mobile News Application. The quarter-over-quarter increase in advertising services revenues and gross profit were primarily due to the 2014 FIFA World Cup, as well as seasonality.

The year-over-year and quarter-over-quarter increase in e-mail, e-commerce and others gross profit was primarily attributable to an increase in revenue from NetEase's e-commerce business, which was led by e-commerce services related to third-party lottery products.

Gross Profit (Loss) Margin

Gross profit margin for the online games business for the second quarter of 2014 was 77.6%, compared to a gross profit margin of 78.5% and 80.9% for the preceding quarter and the second quarter of 2013, respectively. The changes in gross profit margin were mainly due to increased revenue contribution from licensed games as a percentage of NetEase's total online game revenues.

Gross profit margin for the advertising services business for the second quarter of 2014 was 60.9%, compared to a gross profit margin of 47.8% and 55.5% for the preceding quarter and the second quarter of 2013, respectively. The year-over-year and quarter-over-quarter increase in gross profit margin was mainly due to revenue growth.

Gross profit margin for the e-mail, e-commerce and others business for the second quarter of 2014 was 35.7%, compared to a gross profit margin of 6.7% and a gross loss margin of 21.0% for the preceding quarter and the second quarter of 2013, respectively. The year-over-year and quarter-over-quarter improvements in gross profit margin were mainly due to increased revenue from NetEase's e-commerce services related to third-party lottery and insurance products, which have a relatively higher gross profit margin.

Operating Expenses

Total operating expenses for the second quarter of 2014 were RMB823.7 million (US$132.8 million), compared to RMB563.6 million and RMB626.0 million for the preceding quarter and the second quarter of 2013, respectively. The year-over-year increase in operating expenses was mainly due to increased selling and marketing expenses for e-commerce services related to third-party lottery products and advertising services promotions, most of which were related to NetEase's Mobile News Application and the 2014 FIFA World Cup, as well as staff-related costs resulting from an increase in the number of employees and average compensation. The quarter-over-quarter increase was mainly due to increased selling and marketing expenses for e-commerce services related to third-party lottery products, advertising services, Ghost II and Mini Westward Journey, as well as higher research and development expenditures.

Income Taxes

The Company recorded a net income tax charge of RMB97.9 million (US$15.8 million) for the second quarter of 2014, compared to RMB179.6 million and RMB131.8 million for the preceding quarter and the second quarter of 2013, respectively. The effective tax rate for the second quarter of 2014 was 7.4%, compared to 13.8% and 10.8% for the preceding quarter and the second quarter of 2013, respectively. The year-over-year decrease in the effective tax rate was mainly due to the fact that certain subsidiaries of the Company were approved as Key Software Enterprises in the fourth quarter of 2013 and are subject to a preferential tax rate of 10% for 2014. The quarter-over-quarter decrease in the effective tax rate was mainly due to the fact that the Company recognized certain tax credits in the second quarter of 2014 related to annual tax filing benefits, most of which comprised extra tax deductions for research and development expenses approved by the tax authorities.

Net Income After Tax

Net profit for the second quarter of 2014 totaled RMB1.2 billion (US$193.8 million), compared to RMB1.1 billion and RMB1.1 billion for the preceding quarter and for the second quarter of 2013, respectively.

During the second quarter of 2014, the Company had a net foreign exchange loss of RMB20.2 million (US$3.3 million), compared to net foreign exchange gains of RMB7.1 million and RMB5.6 million for the preceding quarter and the second quarter of 2013, respectively. The quarter-over-quarter and year-over-year changes in foreign exchange gains/(losses) were mainly due to exchange gains/(losses) arising from the Company's foreign currency-denominated bank deposits and short-term loan balances as the exchange rate of the U.S. dollar against the RMB fluctuated over the periods.

NetEase reported basic and diluted earnings per ADS of US$1.48 each for the second quarter of 2014. The Company reported basic and diluted earnings per ADS of US$1.39 each for the preceding quarter, and basic and diluted earnings per ADS of US$1.36 each for the second quarter of 2013.

Quarterly Dividend

Under the Company's quarterly dividend policy announced on May 13, 2014, quarterly dividends will be set at an amount equivalent to approximately 25% of the Company's anticipated net income after tax in each fiscal quarter.

The dividend of US$0.34 per ADS for the first quarter of 2014 amounting to an aggregate of approximately US$44.4 million was paid on June 3, 2014.

The board of directors has approved a dividend of US$0.37 per ADS for the second quarter of 2014, which is expected to be paid on September 5, 2014 to shareholders of record as of the close of business on August 29, 2014.

The determination to make dividend distributions and the amount of such distributions in any particular quarter will be made at the discretion of the board of directors and will be based upon the Company's operations and earnings, cash flow, financial condition and other relevant factors.

Other Information

As of June 30, 2014, the Company's total cash and time deposits balance was RMB19.9 billion (US$3.2 billion), compared to RMB18.6 billion as of December 31, 2013. Cash flow generated from operating activities was RMB1.2 billion (US$186.5 million) for the second quarter of 2014, compared to RMB1.7 billion and RMB1.0 billion for the preceding quarter and the second quarter of 2013, respectively. In addition, as of June 30, 2014, the Company had a loan from an offshore bank in the principal amount of US$90.0 million that was secured by RMB deposits of the Company in an onshore branch of this bank in the amount of RMB605.1 million, which was recognized as a short term investment.

Share Repurchase Program

In February 2014, the Company announced that its board of directors approved a new share repurchase program of up to US$100 million of the Company's outstanding ADSs for a period not to exceed 12 months.  As of June 30, 2014, no ADSs had been repurchased under this program.

** The United States dollar (US$) amounts disclosed in this press release are presented solely for the convenience of the reader.  Translations of amounts from RMB into United States dollars for the convenience of the reader were calculated at the noon buying rate of US$1.00 = RMB6.2036 on June 30, 2014 as set forth in the H.10 statistical release of the U.S. Federal Reserve Board. No representation is made that the RMB amounts could have been, or could be, converted into US$ at that rate on June 30, 2014, or at any other certain date. The percentages stated are calculated based on RMB.

Conference Call

NetEase's management team will host a teleconference call with simultaneous webcast at 9:00 p.m. Eastern Time on Wednesday, August 13, 2014 (Beijing/Hong Kong Time: 9:00 a.m., Thursday, August 14, 2014). NetEase's management will be on the call to discuss the quarterly results and answer questions.

Interested parties may participate in the conference call by dialing 1-888-505-4368 (international: 1-719-457-2627), 10-15 minutes prior to the initiation of the call. A replay of the call will be available by dialing 1-888-203-1112 (international 1-719-457-0820), and entering passcode 3231061#. The replay will be available through August 27, 2014.

This call will be webcast live and the replay will be available for 12 months. Both will be available on NetEase's Investor Relations website at http://ir.netease.com.

About NetEase, Inc.

NetEase, Inc. (NASDAQ: NTES) is a leading Internet technology company in China.  Dedicated to providing online services centered around content, community, communication and commerce, NetEase develops and operates some of China's most popular online games, e-mail services, advertising services, mobile applications and games, and web portals. In partnership with Blizzard Entertainment, NetEase also operates some of the most popular international online games in China, including World of Warcraft®, Hearthstone®: Heroes of Warcraft™, StarCraft® II, Heroes of the Storm™ and Diablo® III. For more information, please visit: http://ir.netease.com/.

Forward Looking Statements

This press release contains statements of a forward-looking nature. These statements are made under the "safe harbor" provisions of the U.S. Private Securities Litigation Reform Act of 1995. You can identify these forward-looking statements by terminology such as "will," "expects," "anticipates," "future," "intends," "plans," "believes," "estimates" and similar statements. The accuracy of these statements may be impacted by a number of business risks and uncertainties that could cause actual results to differ materially from those projected or anticipated, including risks related to: the risk that the online game market will not continue to grow or that NetEase will not be able to maintain its leading position in that market, which could occur if, for example, its new online games or expansion packs and other improvements to its existing games do not become as popular as management anticipates; the ability of NetEase to successfully expand its mobile Internet offerings; the ability of NetEase to effectively market its games and other services and achieve a positive return on its marketing expenditures; the risk that Shanghai EaseNet will not be able to continue operating World of Warcraft®, StarCraft® II, Hearthstone®: Heroes of Warcraft™, Heroes of the Storm™, Diablo® III or other games licensed by it for a period of time or permanently due to possible governmental actions or the risk that such games will not be popular with game players in China; the risk that changes in Chinese government regulation of the online game market may limit future growth of NetEase's revenues or cause revenues to decline; competition in the online advertising business and the risk that investments by NetEase in its content and services may not increase the appeal of the NetEase websites among Internet users or result in increased advertising revenues; the risk that NetEase may not be able to continuously develop new and creative online services, including its ability to maintain and enhance the popularity of its e-mail, mobile and micro-blogging services and develop attractive mobile games; the risk that NetEase will not be able to control its expenses in future periods; competition in NetEase's existing and potential markets; governmental uncertainties (including possible changes in the effective tax rates applicable to NetEase and its subsidiaries and affiliates and the ability of NetEase to receive and maintain approvals of the preferential tax treatments and general competition and price pressures in the marketplace); the risk that fluctuations in the value of the Renminbi with respect to other currencies could adversely affect NetEase's business and financial results; and other risks outlined in NetEase's filings with the Securities and Exchange Commission. NetEase does not undertake any obligation to update this forward-looking information, except as required under the applicable law.

Contact for Media and Investors:

Cassia Curran
NetEase, Inc.
[email protected]
Tel: (+86) 571-8985-2076

Brandi Piacente
Investor Relations
[email protected]
Tel: (+1) 212-481-2050

 

NETEASE, INC.

UNAUDITED CONDENSED CONSOLIDATED BALANCE SHEETS

(RMB and USD in thousands)



 December 31, 


 June 30, 


 June 30, 



2013


2014


2014



 RMB  


 RMB  


 USD (Note 1) 

Assets














Current assets:







   Cash and cash equivalents


1,458,298


1,668,981


269,034

   Time deposits


16,625,468


17,279,611


2,785,417

   Restricted cash


2,136,749


2,357,130


379,962

   Accounts receivable, net


402,511


568,011


91,562

   Prepayments and other current assets


1,144,272


1,237,957


199,555

   Short-term investments


901,183


1,610,451


259,599

   Deferred tax assets


129,282


135,972


21,918

Total current assets


22,797,763


24,858,113


4,007,047








Non-current assets:







   Property, equipment and software, net 


872,113


936,334


150,934

   Land use right, net


11,271


11,141


1,796

   Deferred tax assets 


23,085


23,551


3,796

   Time deposits


500,000


993,000


160,068

   Other long-term assets


342,098


453,615


73,121

Total non-current assets


1,748,567


2,417,641


389,715

Total assets 


24,546,330


27,275,754


4,396,762








Liabilities and Shareholders' Equity














Current liabilities:







   Accounts payable 


219,259


255,499


41,186

   Salary and welfare payables


377,117


352,556


56,831

   Taxes payable


74,463


241,625


38,949

   Short-term loan


975,504


2,061,188


332,257

   Deferred revenue


1,481,036


1,692,148


272,769

   Accrued liabilities and other payables


957,299


1,141,873


184,065

   Deferred tax liabilities


148,506


106,313


17,137

Total current liabilities


4,233,184


5,851,202


943,194








Long-term payable:







   Other long-term payable


144,883


74,089


11,943

Total liabilities


4,378,067


5,925,291


955,137








Total NetEase, Inc.'s equity


20,245,168


21,396,995


3,449,126

Noncontrolling interests


(76,905)


(46,532)


(7,501)

Total shareholders' equity


20,168,263


21,350,463


3,441,625








Total liabilities and shareholders' equity


24,546,330


27,275,754


4,396,762








The accompanying notes are an integral part of this press release.





 

NETEASE, INC.

UNAUDITED CONDENSED CONSOLIDATED STATEMENTS OF COMPREHENSIVE INCOME

(RMB and USD in thousands, except per share data)



 Quarter Ended 



 June 30,  


March 31, 


 June 30,  


 June 30,  



2013


2014


2014


2014



 RMB 


 RMB 


 RMB 


 USD (Note 1) 

Revenues:









Online game services


2,066,540


2,155,626


2,336,498


376,636

Advertising services


272,236


244,713


389,102


62,722

E-mail, e-commerce and others


75,068


118,638


226,348


36,487

Total revenues


2,413,844


2,518,977


2,951,948


475,845

Sales taxes


(149,319)


(153,465)


(184,358)


(29,718)

Total net revenues


2,264,525


2,365,512


2,767,590


446,127










Total cost of revenues


(566,912)


(657,776)


(767,905)


(123,784)










Gross profit


1,697,613


1,707,736


1,999,685


322,343










Selling and marketing expenses 


(314,761)


(223,455)


(433,494)


(69,878)

General and administrative expenses


(87,639)


(96,837)


(98,054)


(15,806)

Research and development expenses 


(223,584)


(243,357)


(292,108)


(47,087)

Total operating expenses


(625,984)


(563,649)


(823,656)


(132,771)










Operating profit


1,071,629


1,144,087


1,176,029


189,572

Other income:









Investment income


10,806


10,690


10,482


1,690

Interest income


126,067


142,215


146,456


23,608

Exchange gains/ (losses)


5,630


7,123


(20,181)


(3,253)

Other, net


3,103


1,501


6,783


1,093










Net income before tax


1,217,235


1,305,616


1,319,569


212,710

Income tax


(131,808)


(179,566)


(97,936)


(15,787)










Net income after tax


1,085,427


1,126,050


1,221,633


196,923

Net loss/ (income) attributable
   to noncontrolling interests


9,675


(2,190)


(19,284)


(3,109)

Net income attributable to
   the Company's shareholders


1,095,102


1,123,860


1,202,349


193,814










Comprehensive income


1,085,427


1,126,050


1,221,633


196,923

Comprehensive loss/ (income) attributable 
   to noncontrolling interests


9,675


(2,190)


(19,284)


(3,109)

Comprehensive income attributable
   to the Company's shareholders


1,095,102


1,123,860


1,202,349


193,814










Earnings per share, basic


0.34


0.35


0.37


0.06

Earnings per ADS, basic


8.43


8.63


9.20


1.48

Earnings per share, diluted


0.34


0.34


0.37


0.06

Earnings per ADS, diluted


8.41


8.60


9.18


1.48










Weighted average number of
   ordinary shares outstanding, basic


3,249,077


3,255,336


3,266,483


3,266,483

Weighted average number of
   ADS outstanding, basic


129,963


130,213


130,659


130,659

Weighted average number of
   ordinary shares outstanding, diluted


3,255,244


3,267,294


3,274,167


3,274,167

Weighted average number of
   ADS outstanding, diluted


130,210


130,692


130,967


130,967










The accompanying notes are an integral part of this press release.







 

NETEASE, INC.

UNAUDITED CONDENSED CONSOLIDATED STATEMENTS OF CASH FLOWS

(RMB and USD in thousands)



Quarter Ended




 June 30, 


 March 31, 


 June 30, 


 June 30, 




2013


2014


2014


2014




 RMB  


 RMB  


 RMB  


 USD (Note 1) 

Cash flows from operating activities:










     Net income  



1,085,427


1,126,050


1,221,633


196,923

     Adjustments to reconcile net income to net
         cash provided by operating activities: 










     Depreciation and amortization 



39,806


38,445


34,131


5,502

     Share-based compensation cost 



79,389


58,013


70,378


11,344

     Allowance for (reversal of) provision
        for doubtful debts 



947


(29)


990


160

     Loss (gain) on disposal of property,
         equipment and software 



1


(23)


(22)


(4)

     Unrealized exchange (gain) loss   



(4,959)


(11,063)


18,071


2,913

     Deferred income taxes 



10,525


40,868


(90,218)


(14,543)

     Net equity share of (gain) loss from
         associated companies 



(430)


7,339


11,450


1,846

     Fair value changes of short-term investments 



(2,425)


(6,506)


(23,342)


(3,763)

     Changes in operating assets and liabilities: 










         Accounts receivable 



(131,097)


40,760


(207,179)


(33,396)

         Prepayments and other current assets 



65,962


(14,825)


(75,137)


(12,112)

         Accounts payable 



40,378


(8,307)


37,861


6,103

         Salary and welfare payables 



39,845


(77,824)


53,264


8,586

         Taxes payable 



(58,637)


131,582


35,581


5,736

         Deferred revenue 



9,422


121,056


90,056


14,517

         Accrued liabilities and other payables 



(124,342)


204,873


(20,335)


(3,278)

             Net cash provided by operating activities 



1,049,812


1,650,409


1,157,182


186,534











Cash flows from investing activities:










     Purchase of property, equipment and software 



(33,883)


(31,169)


(88,879)


(14,327)

     Proceeds from sale of property,
         equipment and software 



-


30


133


21

     Purchase of other intangible assets 



(650)


(9,148)


(3,138)


(506)

     Net change in short-term investments
         with terms of three months or less 



(650,000)


(140,000)


314,161


50,642

     Purchase of short-term investments 



(80,000)


(405,127)


(1,059,190)


(170,738)

     Proceeds from maturities of short-term investments 


220,000


-


610,736


98,449

     Transfer to restricted cash 



(8,276)


(77,221)


(143,159)


(23,077)

     Placement/rollover of matured time deposits 



(4,668,529)


(6,417,582)


(5,533,779)


(892,027)

     Proceeds from maturities of time deposits 



3,734,349


7,022,435


3,797,651


612,169

     Net change in other assets 



(5,508)


(14,135)


(85,044)


(13,709)

             Net cash used in investing activities 



(1,492,497)


(71,917)


(2,190,508)


(353,103)











Cash flows from financing activities:










     Proceeds of short-term bank loan 



-


1,769,559


277,110


44,669

     Payment of short-term bank loan 



-


(975,504)


-


-

     Proceeds from employees exercising stock options 



1,961


-


2,047


330

     Capital contribution from non-controlling interests 



-


100


10


2

     Repurchase of shares 



-


-


-


-

     Dividends paid to shareholders 



-


(1,122,151)


(274,031)


(44,173)

             Net cash provided by/ (used in) financing activities      



1,961


(327,996)


5,136


828











     Effect of exchange rate changes on cash 










         held in foreign currencies 



(812)


4,215


(15,838)


(2,553)

             Net (decrease)/ increase in cash and cash equivalents 



(441,536)


1,254,711


(1,044,028)


(168,294)

Cash and cash equivalents, beginning of the period



1,805,016


1,458,298


2,713,009


437,328

Cash and cash equivalents, end of the period



1,363,480


2,713,009


1,668,981


269,034











Supplemental disclosures of cash flow information:










     Cash paid for income tax, net 



176,728


80,909


130,480


21,033

         remittance of cash from China in anticipation of the dividends 



-


-




-

Supplemental schedule of non-cash investing 










     and financing activities:










     Share repurchase financed by accounts payable 



-


-




-

     Dividend payable 



-


-




-

     Fixed asset purchases financed by
         accounts payable and accrued liabilities 



18,410


6,067


36,193


5,834











The accompanying notes are an integral part of this press release.







 

NETEASE, INC.

UNAUDITED SEGMENT INFORMATION

(RMB and USD in thousands, except percentages)



Quarter Ended



June 30,


March 31,


June 30,


June 30,



2013


2014


2014


2014



RMB


RMB


RMB


USD (Note 1)

Revenues:









Online game services


2,066,540


2,155,626


2,336,498


376,636

Advertising services


272,236


244,713


389,102


62,722

E-mail, e-commerce and others


75,068


118,638


226,348


36,487

Total revenues


2,413,844


2,518,977


2,951,948


475,845










Sales taxes:  









Online game services


(117,479)


(123,113)


(132,402)


(21,343)

Advertising services


(27,405)


(24,121)


(38,856)


(6,263)

E-mail, e-commerce and others


(4,435)


(6,231)


(13,100)


(2,112)

Total sales taxes


(149,319)


(153,465)


(184,358)


(29,718)










Net revenues:









Online game services


1,949,061


2,032,513


2,204,096


355,293

Advertising services


244,831


220,592


350,246


56,459

E-mail, e-commerce and others


70,633


112,407


213,248


34,375

Total net revenues


2,264,525


2,365,512


2,767,590


446,127










Cost of revenues:









Online game services


(372,543)


(437,794)


(493,713)


(79,585)

Advertising services


(108,892)


(115,117)


(137,041)


(22,091)

E-mail, e-commerce and others


(85,477)


(104,865)


(137,151)


(22,108)

Total cost of revenues


(566,912)


(657,776)


(767,905)


(123,784)










Gross profit (loss):









Online game services


1,576,518


1,594,719


1,710,383


275,708

Advertising services


135,939


105,475


213,205


34,368

E-mail, e-commerce and others


(14,844)


7,542


76,097


12,267

Total gross profit


1,697,613


1,707,736


1,999,685


322,343










Gross profit (loss) margin:









Online game services


80.9%


78.5%


77.6%


77.6%

Advertising services


55.5%


47.8%


60.9%


60.9%

E-mail, e-commerce and others


(21.0%)


6.7%


35.7%


35.7%










The accompanying notes are an integral part of this press release.





 


NETEASE, INC.

NOTES TO UNAUDITED FINANCIAL INFORMATION

Note 1:

 

 

The conversion of Renminbi (RMB) into United States dollars (USD) is based on the noon buying rate of USD1.00 = RMB6.2036 on the last trading day of June 2014 (June 30, 2014)as set forth in the H.10 statistical release of the U.S. Federal Reserve Board.

Note 2:

 

 

Share-based compensation cost reported in the Company's unaudited condensed consolidated statements of comprehensive income is set out as follows in RMB and USD (in thousands):












Quarter Ended



June 30,


March 31,


June 30,


June 30,



2013


2014


2014


2014



RMB


RMB


RMB


USD (Note 1)

Share-based compensation cost included in:









Cost of revenue


42,020


31,315


36,144


5,826

Operating expenses









- Selling and marketing expenses


4,432


3,852


4,771


769

- General and administrative expenses


12,358


8,387


9,611


1,549

- Research and development expenses


20,579


14,459


19,852


3,200










The accompanying notes are an integral part of this press release.





 

SOURCE NetEase, Inc.

More Stories By PR Newswire

Copyright © 2007 PR Newswire. All rights reserved. Republication or redistribution of PRNewswire content is expressly prohibited without the prior written consent of PRNewswire. PRNewswire shall not be liable for any errors or delays in the content, or for any actions taken in reliance thereon.

Latest Stories
DevOps Summit 2015 New York, co-located with the 16th International Cloud Expo - to be held June 9-11, 2015, at the Javits Center in New York City, NY - announces that it is now accepting Keynote Proposals. The widespread success of cloud computing is driving the DevOps revolution in enterprise IT. Now as never before, development teams must communicate and collaborate in a dynamic, 24/7/365 environment. There is no time to wait for long development cycles that produce software that is obsolete...
WebRTC defines no default signaling protocol, causing fragmentation between WebRTC silos. SIP and XMPP provide possibilities, but come with considerable complexity and are not designed for use in a web environment. In his session at @ThingsExpo, Matthew Hodgson, technical co-founder of the Matrix.org, discussed how Matrix is a new non-profit Open Source Project that defines both a new HTTP-based standard for VoIP & IM signaling and provides reference implementations.
There's Big Data, then there's really Big Data from the Internet of Things. IoT is evolving to include many data possibilities like new types of event, log and network data. The volumes are enormous, generating tens of billions of logs per day, which raise data challenges. Early IoT deployments are relying heavily on both the cloud and managed service providers to navigate these challenges. In her session at Big Data Expo®, Hannah Smalltree, Director at Treasure Data, discussed how IoT, Big D...
Connected devices and the Internet of Things are getting significant momentum in 2014. In his session at Internet of @ThingsExpo, Jim Hunter, Chief Scientist & Technology Evangelist at Greenwave Systems, examined three key elements that together will drive mass adoption of the IoT before the end of 2015. The first element is the recent advent of robust open source protocols (like AllJoyn and WebRTC) that facilitate M2M communication. The second is broad availability of flexible, cost-effective ...
Scott Jenson leads a project called The Physical Web within the Chrome team at Google. Project members are working to take the scalability and openness of the web and use it to talk to the exponentially exploding range of smart devices. Nearly every company today working on the IoT comes up with the same basic solution: use my server and you'll be fine. But if we really believe there will be trillions of these devices, that just can't scale. We need a system that is open a scalable and by using ...
"SAP had made a big transition into the cloud as we believe it has significant value for our customers, drives innovation and is easy to consume. When you look at the SAP portfolio, SAP HANA is the underlying platform and it powers all of our platforms and all of our analytics," explained Thorsten Leiduck, VP ISVs & Digital Commerce at SAP, in this SYS-CON.tv interview at 15th Cloud Expo, held Nov 4-6, 2014, at the Santa Clara Convention Center in Santa Clara, CA.
SAP is delivering break-through innovation combined with fantastic user experience powered by the market-leading in-memory technology, SAP HANA. In his General Session at 15th Cloud Expo, Thorsten Leiduck, VP ISVs & Digital Commerce, SAP, discussed how SAP and partners provide cloud and hybrid cloud solutions as well as real-time Big Data offerings that help companies of all sizes and industries run better. SAP launched an application challenge to award the most innovative SAP HANA and SAP HANA...
DevOps Summit 2015 New York, co-located with the 16th International Cloud Expo - to be held June 9-11, 2015, at the Javits Center in New York City, NY - announces that it is now accepting Keynote Proposals. The widespread success of cloud computing is driving the DevOps revolution in enterprise IT. Now as never before, development teams must communicate and collaborate in a dynamic, 24/7/365 environment. There is no time to wait for long development cycles that produce software that is obsolete...
Explosive growth in connected devices. Enormous amounts of data for collection and analysis. Critical use of data for split-second decision making and actionable information. All three are factors in making the Internet of Things a reality. Yet, any one factor would have an IT organization pondering its infrastructure strategy. How should your organization enhance its IT framework to enable an Internet of Things implementation? In his session at Internet of @ThingsExpo, James Kirkland, Chief Ar...
The term culture has had a polarizing effect among DevOps supporters. Some propose that culture change is critical for success with DevOps, but are remiss to define culture. Some talk about a DevOps culture but then reference activities that could lead to culture change and there are those that talk about culture change as a set of behaviors that need to be adopted by those in IT. There is no question that businesses successful in adopting a DevOps mindset have seen departmental culture change, ...
The 4th International DevOps Summit, co-located with16th International Cloud Expo – being held June 9-11, 2015, at the Javits Center in New York City, NY – announces that its Call for Papers is now open. Born out of proven success in agile development, cloud computing, and process automation, DevOps is a macro trend you cannot afford to miss. From showcase success stories from early adopters and web-scale businesses, DevOps is expanding to organizations of all sizes, including the world's large...
SYS-CON Media announced today that Skytap blog on "DevOps Journal" exceeded 84,000 story reads. DevOps Journal is focused on this critical enterprise IT topic in the world of cloud computing. DevOps Journal brings valuable information to DevOps professionals who are transforming the way enterprise IT is done. Noel Wurst is the managing content editor at Skytap. Skytap provides SaaS-based dev/test environments to the enterprise. Skytap solution removes the inefficiencies and constraints that comp...
The 3rd International Internet of @ThingsExpo, co-located with the 16th International Cloud Expo - to be held June 9-11, 2015, at the Javits Center in New York City, NY - announces that its Call for Papers is now open. The Internet of Things (IoT) is the biggest idea since the creation of the Worldwide Web more than 20 years ago.
SYS-CON Events announced today Isomorphic Software, the global leader in high-end, web-based business applications, will exhibit at SYS-CON's DevOps Summit 2015 New York, which will take place on June 9-11, 2015, at the Javits Center in New York City, NY. Isomorphic Software is the global leader in high-end, web-based business applications. We develop, market, and support the SmartClient & Smart GWT HTML5/Ajax platform, combining the productivity and performance of traditional desktop software ...
The security devil is always in the details of the attack: the ones you've endured, the ones you prepare yourself to fend off, and the ones that, you fear, will catch you completely unaware and defenseless. The Internet of Things (IoT) is nothing if not an endless proliferation of details. It's the vision of a world in which continuous Internet connectivity and addressability is embedded into a growing range of human artifacts, into the natural world, and even into our smartphones, appliances, a...